Moshi Monsters I Heart Moshlings

  1. Moshi Monsters Secret Codes For Moshlings
  2. Moshi Monsters I Heart Moshlings
  3. Moshi Monsters I Heart Moshlings Poppet
  4. Moshi Monsters I Heart Moshlings
Moshi Monsters I Heart Moshlings

Once you’ve logged into Moshi Monsters you’ll find a button to enter secret codes at the bottom of the screen. These codes are given away with various Moshi merchandise such as the Moshi Monsters Magazine. Our guide on how to enter secret codes has more info.

Posted on November 07, 2013 in Super Moshi Missions and Moshis vs Ghosts. - Comments [5]

The Night of the Living Moshlings is the forth and final part of the Moshis vs Ghosts missions and takes Goosebump Manor.

Like Full Moon Moshling, the previous part, this mission is not particularly long and consists of only two parts.

Completing the mission will get you a new Moshling, Jibbly. The fourth and final Moshling in the Screamies set.

Night of the Living Moshlings – Part One

When you arrive in Goosebump Manor, you’ll find yourself in a very large hallway.

There’s a statue, made of ice in the middle of the room, but that’s not important right now.

“I can hear music coming from upstairs. Let’s take a look!” you say.

Head north (up) and you’ll find two red carpet covered staircases that lead up to a door. Climb one of these.

Once you get close to the door a conversation will start.

“What’s going on in there?” you ask.

“It’s a party. No invite, no entry.” says the door.

“How can I get an invitation?” you ask.

“You can’t! Get lost!” says the door. Which isn’t a very friendly way to end the conversation.

Another conversation starts.

“Psst! Pssssssst!!!” says Jibbly.

“Hello. Who are you?” you say.

“The name’s Jibbly. Are you looking for a way in?”

“Yes. Can you help?”

“Maybe I can. I saw a couple of ghosts with party tickets. We might be able to grab them!”

With that the conversation ends and Jibbly leads you down the stairs and through a blue door in the left hand wall.

Once in the room, with a roaring fire, Jibbly says “Follow me. There’s a secret passage behind the fireplace.”

“Too hot for me, Jibbly! How can I cool it down? Hmm…” you say.

Do you remember the large statue made of ice in the hall? Well, it’s head it attached with a couple of bolts. If we can find a way to detach the head, we might be able to melt the ice and put out the fire.

The first thing to do is head to the bottom right hand corner of the room.

You’ll find a chest. Open the chest and you’ll get yourself a green key.

Now head across the hall to the green door. The green key will let you unlock it and enter the room beyond.

In the room, there’s another chest in the top left hand corner. Open this chest and you’ll find yourself a spanner. Just what we need to undo those bolts.

Head back to the hall and walk up to the statue. When you’re close enough you’ll get an “Unscrewing” meter about you.

Once done, the head of the statue will be lying on the floor. You should be able to pick this up. (It took us a few trying to get it)

Now take the statue back to the room with the fireplace.

Walk up to the fireplace and you’ll put the statues head in the grate.

It will quickly melt and put out the fire.

Once the fire is out, you can go through the fireplace and head north (up) along a long corridor.

You’ll pass a blue door on the left, but this is locked.

Keep going until you get to the top of the corridor.

“I can feel the ghosts, but I can’t see them!” you say to yourself.

A conversation with Jibbly will start.

“Jibbly to the rescue! A little green scientist just left something for you.” says Jibbly.

“I guess she doesn’t like ghosts. She couldn’t wait to leave again!”

“Just what I need. A ghost detector!” you say.

“They’re hiding in the walls!”

Now, using the detector, we need to search the walls and find the ghosts.

If you look closely at the walls you should see that there are some patches that are shades of red, rather than purple.

Go up to the first one, which is just past the candle and you’ll get a “Detecting” meter appear above you.

Once you’ve finished detecting, a red ghost will appear. Chase the ghost and play Spectre Collector.

Ok, now we’ve got to explore the maze of corridors to find another ghost. It’s not too complicated.

You’ll need to follow the corridors left and right as they snake downwards. There are no junctions, so just keep following the corridor around.

You’ll pass a green door, but this is locked and you won’t be able to get through it yet.

At the end, the corridor will widen abit and there will be another red parch of wall-paper to check out.

Go up to the red area to use the Ghost Detector.

Once you’ve finished detecting another ghost will appear so you’ll go straight into Spectre Collector.

Once you’ve done that you’ll find that you’re back in the corridor and you’ve got a green key.

Follow the corridor back round until you come to the green door which you can now unlock with the key.

Through the door, go right a little and you’ll see another patch of red coloured wallpaper.

Use you detector to check this area out too.

You’ll need to play Spectre Collector again!

“Two party invitations! We’re in!” you say.

Ok, so now we’ve got the invitations we’ll need to head back to the top of the stairs. There’s no need to follow the corridor all the way back round as there’s now a short-cut.

Go to the right and you’ll find an open blue door.

Go through the door and head down and you’ll find yourself coming out of the fireplace again!

Head back into the hall and up the stairs to the door.

Once you get close to the door, a conversation will start.

“You again! I told you to get lost.” says the door.

“But we’re invited!” you say.

“Oh. fair enough. In you go, then.”

The conversation ends and the doors open.

Head through the doors and up the passage.

gulp Maybe this was a bad idea…” you say.

At this point, the first part of this mission ends.

You’ll earn yourself 100 XP and 100 Rox.

Night of the Living Moshlings – Part Two

We rejoin your monster in the corridor.

gulp Maybe this was a bad idea…” he’s still saying.

Moshi Monsters Secret Codes For Moshlings

Head up the corridor.

You’ll come to a large room which contains four statues, with beams of light coming out of their eyes.

In the centre is a portal through which all the ghosts are appearing.

“The ghosts are coming from that weird portal. If I close it, NO MOREGHOSTS!”

“There’s Jibbly, maybe he can help.” you say.

Go though the door and head to Jibbly. Once you get close to him a conversation will start.

“I’m stumped, Jibbly. Any ideas?”

“The portal is powered by those ugly statues.” he says.

“We need to cover their eyes.”

The conversation ends and we’re back in the room.

“Hmm… What can I cover their eyes with.”

“Let’s explore the house and see what we can find.”

As you explore the house you may want to run into the ghosts and play Spectre Collector. You can dodge the ghosts if you wish, but remember you need to collect those Ectogloop points if you want to collect Hoolio.

In the portal room you’ll find that there are Huskies in cages, but these aren’t important yet.

Head to the west (left) and go through the blue door.

The sunglasses that we’re looking for are hidden in coffins.

Head to the top and then along to the left hand corner of the room and you’ll find your first coffin.

Inside the coffin you’ll find a bright orange pair of sunglasses.

You can only carry one pair at a time, so run back to the right and down to the door to get back into the main hall.

Now, you’ll need to put the right sunglasses onto the right statue.

The orange glasses go onto the top right hand statue.

“Great! Let’s find some more sunglasses.”

Go back to the door on the left again.

This time head back to the top left hand corner again and then go all the way down to the bottom.

Follow the corridor around to the right and you’ll find another coffin.

This coffin contains a black pair of sunglasses with a pink thing, which is actually a comedy nose, on them.

Head back out of the room again and into the main hall.

This pair of glasses goes onto the bottom left statue.

“Only two more pairs of glasses to find!”

Head back to the blue door on the left.

This time, follow the passage up, along to the left and then as soon as you can go down, and follow the wall around until you get to a blue door with a pumpkin on it.

Open the door and head up. In the top left hand corner of this room you’ll find another coffin. This one contains red sunglasses in the shape of hearts.

Moshi Monsters I Heart Moshlings

Re-trace your steps back round until you get back to the hall again.

Back in the hall, you’ll need to place the red sunglasses on the bottom right hand statue.

“Nice! Only one more to go!”

Ok, one more time, let’s go back to the left and through the door.

Once through the door, you need to go all the way around and then down to the very bottom of the maze. Now, run to the right until you hit the wall and then head up.

At the end of this corridor, you should find the last coffin you need.

In the coffin is a pair of yellow and purple glasses.

Head back to the main hall again. These glasses go onto the last status, the one at the top-left.

Now that you’ve got the sunglasses in place, the rays will be stopped coming out of their eyes and the portal will zip shut!

Hooray!

“We did it! the Portal is closed!” you say.

Just then, the ghostly hand of Dr Strangeglove comes through the door and walks up to the portal.

The hand, grabs hold of the zip-pull and opens the portal again.

“I must be dreaming!” you say.

A conversation with Jibbly will start.

“That looked like Dr Strangeglove’s missing hand!” you say.

“Didn’t you know? He’s behind ALL this trouble!” says Jibbly.

“Well he won’t get away with it while I’m here!”

“Strangeglove is terrified of Musky Huskies… I wonder…”

“Have this! It’s the key for the last room!” says Jibbly.

“What are you waiting for? Release the hounds!”

Back in the room again.

“Let’s unlock that door!”

Now we’ve got the key, we can go through the right hand door.

We need to find the keys to the Huskies cages. Again, we need to use the right colour key to open the correctly coloured lock.

Once in the room, go straight down and then to the right. You’ll find a coffin at the end of the corridor, but this isn’t what we’re looking for.

Just to the left is a wardrobe. Go up to the wardrobe and you’ll find a green key.

Now go back out into the hall. The Husky that need the green key is the one on the left hand side of the room at the top, next to the door on the opposite wall.

Use the key to unlock his cage and then come back through the door on the right.

Once though the door, go straight ahead a little way and you’ll find another wardrobe. In this one you’ll find a blue key.

Takle this key back into the hall and to the husky in the bottom left hand corner.

Return through the door on the right again.

(If you hit a ghost on the way you can play Spectre Collector and earn more of those Ectogloop points!)

Now, go stright through the door and all the way to the right before following the corridor up. At the top you’ll see another wardrobe. Open the wardrobe and take the yellow key.

Return to the main hall and go to the Husky in the top right hand corner of the hall (just about the door you enter the hall from.)

Then, for one last time go back through the door to the right. Go all the way to the right, around the corridor then all the way back to the left, past the stained glass windows and you’ll come to the last wardrobe.

Open the wardrobe and take the pink key.

Return to the hall and take the pink key to the Husky in the bottom right hand corner. Just below the door you enter the hall from.

Once the final cages are unlocked you’ll get a cut-scene showing the four musky huskies leaping into action.

Out of fear, the ghostly hand of Dr Strangeglove will leap through the portal and close it for good.

Jibbly starts a conversation.

“You are one cool cat, Moshi Monster. Got room for me at your place?” he asks.

“Sure, Jibbly. Let’s go. It’s been a long night!”

You now get the chance to add Jibbly to your Moshling Zoo. Remember to click on “KEEP IT”.

And that’s the end of the Moshis vs Ghosts missions.

Of course, now you’ll need to re-visit the houses and play Spectre Collector in order to get the ectogloop points you need to unlock Hoolio!

Good luck!

So what did you think of the Moshis vs Ghosts missions?

Let us know in the comments below.

Comments

Moshi Monsters
Developer(s)Mind Candy
EngineAdobe Flash Player
Platform(s)Web browser
Release16 April 2008-13 December 2019
Genre(s)Online game
Moshi

Moshi Monsters was a British website aimed at children aged 6–12,[1] with over 80 million registered users in 150 territories worldwide.[2] Users could choose from one of six virtual pet monsters (Diavlo, Luvli, Katsuma, Poppet, Furi and Zommer) they could create, name and nurture. Once their pet had been customized, players could navigate their way around Monstro City, take daily puzzle challenges to earn 'Rox' (a virtual currency), play games, personalize their room and communicate with other users in a safe environment, although this has been disputed.[3] Moshi Monsters officially closed on 13 December 2019.

History[edit]

The game was created in late 2007 by Michael Acton Smith, and developed in 2008 by entertainment company Mind Candy and officially launched in April 2008.[4] As of December 2009, there were at least 10 million players registered.[5] In March 2010, Mind Candy announced that there were 15 million users and by September 2010, that number had surpassed 25 million.[6] In June 2011, it was announced that there were 50 million users.[7] On 13 December 2019, Moshi Monsters shut down permanently.

Gameplay[edit]

Monsters[edit]

The monsters are the characters that the user plays as. They are given a name by the user when they register at the website. There are six types of monsters. Poppet, Katsuma, Furi, Diavlo, Luvli, and Zommer.

Moshlings[edit]

The monsters (in-game pets) keep their own pets, called 'Moshlings'. They come in a variety of themed sets, including Arties, Beasties, Kitties, and Spookies. Those who aren't paying members can keep two 'Moshlings' in their room whilst paying members can keep up to six and visit other pets in the zoo.

Other[edit]

Merchandise[edit]

Since its digital popularity, Moshi Monsters has grown commercially to include physical products, including games, the Moshi Monsters Magazine (number one selling children's magazine in the UK in 2011),[8] a best-selling DS video game,[9] a number 4 music album, books, membership cards, bath soap, chocolate calendars, trading cards, figures of many Moshlings, mobile games, and a Moshi Monsters feature film. Eight Moshi Monster toys were included in McDonald's Happy Meals in the United States and Canada in December 2013.[10]

DS game[edit]

In 2011 Mind Candy released a Moshi Monsters based Nintendo DS game. the game is themed around moshlings and collecting and caring for them.

Moshi Monsters I Heart Moshlings Poppet

Mobile games[edit]

In July 2013, Mind Candy released Moshi Monsters Village on Google Play,[11] a 3D city-builder published by GREE and developed by Tag Games. After GREE UK shut down,[12] Mind Candy decided to take over the game as publisher, leaving the development to Tag Games. The game was relaunched on Apple devices on 18 December 2013 immediately ahead of the release of the movie.

In December 2013, Mind Candy published the companion app Talking Poppet, also developed by Tag Games.

In February 2014, Moshi Karts was released on iOS by Mind Candy.

In June 2014, Moshling Rescue a 'match three' game based on the Moshling characters was released on iOS and Android.

In early 2015 Mind Candy released an app called World of Warriors which was shut down in October 2018.

In November 2016, they released the Moshi MonstersEgg Hunt app, alongside a companion storybook of the same name.

Music[edit]

In March 2012, Mind Candy confirmed a major partnership deal with Sony Music.[13] The deal followed the recent launch of Mind Candy's own music label, Moshi Monsters Music. The deal will see Sony Music handle the distribution aspects of Moshi Monsters' music releases, starting with the debut album Moshi Monsters, Music Rox!Jason Perry, formerly with the UK rock band A and head of Moshi Music, is driving the new album. The Moshi Monsters series features music from Sonic Boom, Beatie Wolfe, The Blackout, Portia Conn, and songs such as 'Moptop Tweenybop' and 'Merry Twistmas'. Two albums are available on iTunes and Google Play, as well as on disc. One album contains the songs from Moshi Monsters: The Movie, and another album has some of Moshi Monster's first songs. Not all songs are available to buy on various platforms.

Movie[edit]

In 2013, Mind Candy announced a Moshi Monsters film. In September 2013, Issue 34 of the Moshi Monsters Magazine included a Moshi Music DVD with a short trailer. On 10 October 2013 a short preview of the trailer was broadcast on ITV Daybreak. Later that day, the trailer was released on MSN. The film was released on 20 December 2013 in the UK and 20 February 2014 in Australia. The DVD and Blu-ray were released on 14 April 2014 in the UK and 3 April 2014 in Australia.[14]

Lady Goo Goo injunction[edit]

In October 2011, Ate My Heart Inc, representing the musician Lady Gaga, were granted an interim injunction by the High Court of Justice of England and Wales to stop Mind Candy, parent company of Moshi Monsters, from releasing music on iTunes by a Moshi Monster character known as Lady Goo Goo. The songs intended for release included the parody 'Peppy-razzi', similar to the Lady Gaga hit 'Paparazzi'.[15] Justice Vos of the High Court ruled that Lady Goo Goo could appear in the Moshi Monsters game, but that Mind Candy could not release, promote, advertise, sell, distribute, or otherwise make available 'any musical work or video that purports to be performed by a character by the name of Lady Goo Goo, or that otherwise uses the name Lady Goo Goo or any variant thereon'.[16] Lady Goo Goo was later replaced with a new Moshling named Baby Rox, who is not a parody of any particular celebrity.

Decline in popularity and relaunch[edit]

The creator of Moshi Monsters, Mind Candy, suffered a loss of £2.2m in 2013 due to a drop in sales from Moshi Monsters. The company's financial reports have shown that the profit declined by 34.8% from £46.9 million in 2012 to £30.6 million in 2013.

In 2015, Mind Candy revealed that they were preparing to relaunch Moshi Monsters for a younger audience of four- to seven-year-olds, initially as animation with apps and toys to follow. However, no changes have been made to the Moshi Monsters site since then, apart from the removal of the forums section.

Moshi Monsters I Heart Moshlings

Since 2015, the decline of Moshi Monsters and the site's creator Mind Candy has continued. The peak of Moshi Monsters' popularity was in 2012 at £46.9m, and it has continued to decline. In 2018, total revenues were £5.2m, compared with £13.2m in 2014.[17]

The Moshi Monsters website was shut down on 13 December 2019.[18]

Criticism[edit]

In 2015, both Bin Weevils and Moshi Monsters were told to change the wording of their in-app advertisements by the Advertising Standards Authority, who said that the adverts and phrases such as 'The Super Moshis need YOU' pressured users to buy certain items inside the game. Mind Candy said that it took its responsibilities 'very seriously with regards to how we communicate with all of our fans, especially children.' It went on to say that Mind Candy had 'been working with the ASA (Advertising Standards Authority) to ensure that we adhere to best practice and have made changes to the Moshi Monsters game accordingly. We will continue to work with the ASA in any way possible.'[19]

References[edit]

  1. ^Mike Butcher (2 May 2013). 'As Moshi Monsters hits 5 years, can it pull off three new games?'. TechCrunch. Archived from the original on 16 April 2014. Retrieved 16 April 2014. Moshi Monsters started out as an online world of adoptable pet monsters for boys and girls aged 6-12 back in 2008.
  2. ^Moshi Monsters founder: 'I was Mr Stress, now I'm Mr Calm'Archived 3 April 2019 at the Wayback Machine, Business Insider
  3. ^'Moshi Monsters - Welcome to Moshi Monsters, Parents!'. www.moshimonsters.com. Archived from the original on 5 August 2012. Retrieved 31 July 2012.
  4. ^Online World Atlas: Moshi Monsters – Pt. 1, Overview', Worlds in Motion. Retrieved 23 October 2010. Archived 7 December 2008 at the Wayback Machine
  5. ^(4 December 2009). 'Millions and millions of big monstersArchived 2017-11-07 at the Wayback Machine', The Independent. Retrieved 20 February 2010.
  6. ^Yiannopoulos, Milo (8 September 2010). 'Moshi Monsters is leading the way on child safetyArchived 2017-11-14 at the Wayback Machine', The Daily Telegraph. Retrieved 23 October 2010.
  7. ^Barnett, Emma (7 June 2011). 'Moshi Monsters hits 50 million membersArchived 2017-11-07 at the Wayback Machine', The Daily Telegraph. Retrieved 7 June 2011.
  8. ^ABC Figures Reveal Moshi Monsters Magazine is the Best Selling Children's Magazine in the UKArchived 28 October 2015 at the Wayback Machine, Bloomberg
  9. ^Moshi Monsters video game breaks chart recordArchived 4 July 2012 at the Wayback Machine, ToyNews
  10. ^'Moshi Monsters gets QSR promo at McDonald's'. Archived from the original on 12 July 2019. Retrieved 12 July 2019.
  11. ^'Moshi Monsters Village - Apps on Google Play'. play.google.com. Archived from the original on 19 May 2014. Retrieved 19 May 2014.
  12. ^Ingrid Lunden (8 July 2013) https://techcrunch.com/2013/07/08/japans-gaming-giant-gree-retrenches-in-europe-shuts-down-uk-office-to-focus-on-development-in-the-u-s-for-western-market/Archived 9 December 2017 at the Wayback Machine
  13. ^'Sony Music partners with Moshi Monsters - News - Music Week'. www.musicweek.com. Archived from the original on 16 October 2013. Retrieved 27 June 2012.
  14. ^'Moshi Monsters (2013)'. Archived from the original on 20 April 2015. Retrieved 21 July 2018 – via www.imdb.com.
  15. ^Neither Mind Candy nor the Goo Goo Dolls can lay claim to being the first to whose given name has been appended the epithet 'Goo Goo'. For that honor one might turn at the very least to Lt. Gen. Leslie Richard ('Dick' or 'Goo Goo') Groves, Jr., a World War II-era US Army Corps of Engineers officer who oversaw not only the construction of the Pentagon for the US Department of Defense but also the Manhattan Project that created the atomic bombs that won World War II for the Allies and literally saved the world from autocracy. Chances are, too, there were other 'goo goos' in the US Army before Groves.
  16. ^Sweney, Mark (13 October 2011). 'Lady Goo Goo injunction'. TheGuardian.co.uk. Archived from the original on 30 September 2013. Retrieved 5 July 2013.
  17. ^'MIND CANDY LIMITED - Filing history (free information from Companies House)'. beta.companieshouse.gov.uk. Archived from the original on 12 July 2019. Retrieved 12 July 2019.
  18. ^''Moshi Monsters' is shutting down because it runs on Flash'. engadget.com. Retrieved 8 December 2019.
  19. ^Rawlinson, Kevin (26 August 2015). 'Ad watchdog rebukes Moshi Monsters'. Archived from the original on 6 July 2019. Retrieved 12 July 2019.
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